Upcoming Courses | Creative Lab Concepting Mobile Multi-User Applications | All courses will be held in English. Participants have to apply for each workshop separately. In order to open the application forms you may want to download either Microsoft Word 97/2000 Viewer or Adobe Acrobat Reader: Download Microsoft Word 97/2000 Viewer (for Windows)
Creative Lab Concepting Mobile Multi-User ApplicationsModerator: Frank Boyd, UK 26.11. - 2.12.2004, Oulu, Finland Peer-to-peer creative cross disciplinary lab on concepting interactive narrative applications for mobile devices. Requirements for participation: To apply for this lab please send an email to sagas@sagas.de In co-operation with POEM and m-cult and additional support from the Oulu Polytechnic. Developing Narrative Games Workshop25.2. 3.3.2005, HFF, Munich, Germany In this intensive five-day workshop, the participants will work both alone and in teams to develop a design treatment for a narrative game.They will begin by studying the fundamental principles of computer game design, and then go on to explore the relationship between interactivity and narrative.There will be a few lectures, but most of the activities will be fullyhands-on, involving brainstorming, discussion, and presentations from theparticipants to the group. By the end of the workshop each team will haveaddressed a number of critical design issues, including genre, platform, target audience, user interface, the player's role, temporal structure,narrative structure, character and backstory creation, perspective, tool set, and media usage. Interactive Digital Moviemaking Workshop31.3. 7.4.2005, HFF, Munich, Germany This practical workshop deals with the design and production of desktop interactive non-linear narratives using "live-action" video footage. All the different aspects of creating interactive movies will be explored, although the emphasis will be on the visual metaphors for interaction rather than written scriptwriting: participants will be asked to think laterally about their definition of narrative when issues of interactivity are concerned.Actual desktop production techniques will be demonstrated, but the course will concentrate on innovative and aesthetic issues rather than detailed technical complexities of delivery platform and software.A lecture-based strand of this workshop presents ways in which moving images have been, and could be, made interactive investigating structure, interface and metaphor, and the importance of content. There will also be some discussion of the relevance of newly developing 'convergence' areas of interactive digital TV and set-top boxes. The practical strand shows how actual products could be piloted on a low-budget desktop system. Video cameras are provided for participants to generate their own video footage as a response to the techniques learnt, and the digital production cycle from video acquisition to multimedia authoring (Director) will be demonstrated.Within the short span of the course each participant (or small group) should be able to produce a modest piece of interactive digital video for presentation on the final day and to take home with them from the workshop. Programme 2004 | Programme 2003 | Programme 2002 | Programme 2001 | Programme 2000 | |
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